Official Dinkum key art showing players exploring an Australian-inspired island

VERSION 1.0.8 · THE GREAT BITE · UPDATED JULY 2026

Dinkum
Companion

Build a thriving island town, cook the right buffs, unlock useful transport, finish the museum, plan every event, and prepare complete mine and multiplayer sessions.

Continue where you left off

Progress is read from this browser. Open a tracker and keep working without creating an account.

ISLAND PLANNER

See the next useful unlock

Track deeds, residents, licences, buildings and transport without turning your island into a spreadsheet.

  • Town deeds
  • Residents
  • Licences
  • Buildings
  • Vehicles
  • Milestones
Open Island Planner →
Official Dinkum trailer frame showing residents in the bush

CRITTER FINDER

Find what is available right now

Filter fish, bugs and underwater critters by season, time, biome and museum status.

  • Season
  • Time
  • Biome
  • Caught status
  • Museum
  • Rarity
Find Critters Now →
Official Dinkum trailer frame showing wildlife exploration
Farm & AnimalsPlan crops, orchards, sprinklers and daily animal care.Open tool →Cooking & Food BuffsBuild clear meal loadouts for mines, fishing, combat and skill training.Open tool →Vehicles & TransportPlan licences, Shiny Discs, Franklyn research and your fleet order.Open tool →Licences & DeedsSee the next useful licence, building and town investment.Open tool →Museum CompletionTrack every donation, seasonal gap and Permit Point reward.Open tool →Mines & SurvivalPrepare food, weapons, keys, loot targets and a safe exit time.Open tool →Co-op & VisitorsSet permissions, player roles, transfer plans and host checks.Open tool →The Great BitePlan flights, lighthouses, rare catches and Hunter’s Camp crafting.Open tool →Version & IssuesCheck the current version, hotfixes, platform limits and troubleshooting.Open tool →

From a sleeping bag to a working town

A practical, saveable route now separates essential town progress from optional money paths. Check off steps as you play and return later on the same browser.

01

Set up camp

Place the base tent, meet Fletch and secure the first practical tools.

02

Open the town

Build early deeds, attract visitors and avoid spending permit points blindly.

03

Choose income

Mix fishing, foraging, farming and mining according to the island you rolled.

Open the complete seven-day tracker →