BUILD YOUR TOWN
VERSION 1.0.8 · THE GREAT BITE · UPDATED JULY 2026
Dinkum
Companion
Build a thriving island town, cook the right buffs, unlock useful transport, finish the museum, plan every event, and prepare complete mine and multiplayer sessions.
Fletch
Deeds & town progress
Founder · Town HallOpen guide →John
Shop & daily supplies
General GoodsOpen guide →Rayne
Seeds & farming route
GreenhouseOpen guide →Theodore
Museum & collections
MuseumOpen guide →Franklyn
Inventions & vehicles
Research LabOpen guide →Irwin
Animals & ranch care
Animal ShopOpen guide →Melvin
Furniture & town design
Furniture StoreOpen guide →Sally
Salon & customisation
SalonOpen guide →YOUR SAVED ISLAND
Continue where you left off
Progress is read from this browser. Open a tracker and keep working without creating an account.
ISLAND PLANNER
See the next useful unlock
Track deeds, residents, licences, buildings and transport without turning your island into a spreadsheet.
- Town deeds
- Residents
- Licences
- Buildings
- Vehicles
- Milestones
CRITTER FINDER
Find what is available right now
Filter fish, bugs and underwater critters by season, time, biome and museum status.
- Season
- Time
- Biome
- Caught status
- Museum
- Rarity
FIRST WEEK ROUTE
From a sleeping bag to a working town
A practical, saveable route now separates essential town progress from optional money paths. Check off steps as you play and return later on the same browser.
Set up camp
Place the base tent, meet Fletch and secure the first practical tools.
Open the town
Build early deeds, attract visitors and avoid spending permit points blindly.
Choose income
Mix fishing, foraging, farming and mining according to the island you rolled.
