AIRPORT · LIGHTHOUSES · HUNTER'S CAMP
Turn one Saturday flight into
a complete Great Bite run
Check the airport unlock, pick an even-hour departure, budget Hot Cylinders, pack for your goal, and leave with a route instead of wandering between cliffs.
FLIGHT RULE
Great Bite leaves on even hours
The airport operates on Saturday. Destinations alternate hourly: 04:00 is The Great Bite, 05:00 is Island Reef, 06:00 is The Great Bite, and the pattern continues through the final 23:00 departure.
DEPARTURE BOARD
Choose a Great Bite boarding window
A Boarding Pass costs 250,000 Dinks. One ticket covers the trip; the planner keeps the next valid even-hour departures visible.
TRIP PRIORITY
Build the route around one main objective
Select a goal. Required tools, recommended supplies and the generated route update immediately.
LIGHTHOUSE PLAN
Reveal treasure without wasting cylinders
Each trip contains four or five lighthouses. Current community data records five Hot Cylinders per activation; set how many you intend to power.
PACKING LIST
Carry only what serves the route
Required items count toward readiness. Optional gear improves speed, safety or inventory capacity.
HUNTER'S CAMP
Choose an endgame craft target
Ted Selly's camp appears in a random location. Select one recipe to keep its ingredient list visible during preparation.
